This leads to a weird cycle where decks are pushed to be faster and even less interactive, to have the speed needed to beat the other fast, linear decks in the format. There are so many playable decks that rather than metagaming to try to beat everything else fairly, one of the most common pathways to success is to simply to try to out-goldfish your opponent by playing a fast, linear combo deck that can (mostly) ignore what the opposition is up to. I think I'm actually going to go back to it for a bit, as it makes it easier to get that T2 Vengevine and helps both in the mirror and against Gifts.Modern is a unique format. I've also messed with deathrite shaman, and I can't decide. I've also found darkblast to be less and less useful, so I've been thinking about going to 1 or 2 main deck and then being able to go up to 4 in the side. Your list is very similar: I would try lightning axe, as the extra two damage is really helpful against big goyfs and the discard is rarely a problem. With all the graveyard hate in Modern your dredge decks need to be quick, which is why I prefer this list to the BUG dredge lists in Modern that are a little slower but can hit harder. I got it from this playtest video from a while ago:
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